Captain Stephanie Rogers (
therighttime) wrote2012-09-27 09:56 pm
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AU Milliways
The door opens from one pub to the next. A rosy-tinted, warm little English pub filled to the brim with uniformed soldiers and local girls, crowing and laughing and being alive, really feeling it for the first time in longer than any of them would like to admit.
The woman who is leaving that particular pub is tall - very tall, inches over six feet - shapely in her 1940s olive dress uniform. Her make-up is fresh, her tie in perfect order, her hair is even curled in classic victory rolls (it took three showgirls three hours to make it happen, but they're all used to it by now).
Stephanie Rogers is grinning, flush-faced and filled with joy as she waves to a dark-haired soldier at the bar and steps purposefully into -- another bar.
She recognizes a shift, a difference immediately, and keeps one hand on the knob even as she frowns thoughtfully at the room around her.
The woman who is leaving that particular pub is tall - very tall, inches over six feet - shapely in her 1940s olive dress uniform. Her make-up is fresh, her tie in perfect order, her hair is even curled in classic victory rolls (it took three showgirls three hours to make it happen, but they're all used to it by now).
Stephanie Rogers is grinning, flush-faced and filled with joy as she waves to a dark-haired soldier at the bar and steps purposefully into -- another bar.
She recognizes a shift, a difference immediately, and keeps one hand on the knob even as she frowns thoughtfully at the room around her.
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There's a bag of marbles sitting on the bar surface under her hand, already possessive of them, but there's also a mysteriously written-on napkin that Sinthia seems to be eyeing.
She seems rather young, and alone, to be in a bar by herself.
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Steph didn't grow up in an easy era and there's a look on that girl, a familiar hunch of her shoulders, that softens the soldier to her almost immediately.
She approaches at an easy walk, her smile friendly without pushing familiarity. There's a hand resting gently on the back of the stool beside the girl and Steph tilts her head, trying to gather attention. "Mind if I take a seat?"
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Not verbally, anyway. "Nein, gehen Sie vor," she says clearly, slowly and unused to seeing so tall a woman, and so fair--blondes with blue eyes are less common than some people would like. "You may sit, madam."
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Instead she smiles, friendly, and replies with a gentle, "Danke. You can call me Steph, if you want."
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"Is it short for Stephanie?"
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She wonders for a second, cynically, if this woman is speaking of her own mother in past tense because she might know who Synthia is. It's a war; nothing is ever certain.
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She smiles instead.
"My mother was named Sarah," is what she decides on. And keeps her smile bright, in memory. "I guess I have a fondness for S-names."
A nod is given to the marbles between Synthia's hands. "Do you play?"
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"My father's name is Johann. I don't know what my mother's name was," she says quietly. "I just wanted to practice some."
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"It's easier on pavement, with a chalk circle - the circle's your board. You try to knock the other player's marbles out of the circle by flicking at them. Like this," she says, reaching out to very gently nudge her thumb against one of the marbles, "only harder."
Steph's smile fades a touch, nostalgia making it warm. "Kids could get real mean about it. When your marbles leave the ring, you're supposed to lose them to the other player and I never had that many, so I didn't really play with anyone but my best friend. He wouldn't take them away even if he won."
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It's as if an invisible thumb is pushing it, making the rest of the marbles rattle. She pulls the top of the bag open, and a few rise up slowly to hover in the air. "I don't know any other children. None of the soldiers would be allowed to play with me."
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Besides, every word Synthia speaks breaks her heart a little bit more.
"There's some kids around here," Steph points out, glancing over her shoulder at the rest of the bar. She leans on the counter, arms folded, her pristine dress uniform wrinkling at the elbows as her shoulders hunch to look a little smaller, less intimidating. "I could teach you how to start with, and maybe you could make friends with some of them?"
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She studies that uniform, tries to make sense of the ribbons and things. "You're an American," she says, not so much a question as a flat statement. "Are you trying to fight my father?"
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The important thing, as far as she can tell, is that Synthia isn't hurting anyone. She isn't dangerous right now.
And really, who is Steph to judge a girl with a few extra abilities?
"I, ah," she says awkwardly, gathering her bearings. "I'm American, yes. I'm a captain in the army."
A real captain.
"I don't know who your father is. I suppose I might be, if he's fighting against America in the war."
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She turns back to Steph and sighs almost inaudibly, marble still cold in her hands and only very slowly warming. "Johann Schmidt," she says. She's heard the talk when the soldiers don't think anyone will hear them--Synthia's never repeated any of it, but she knows it could get them in trouble. "The Red Skull."
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"He's-"
Johann Schmidt has a daughter. Erskine never- the doctor never said anything about the man having a family, never said anything about a child still alive or with abilities like this.
"W-well now. That's-"
Steph stops herself. Tries to get her words, her face, her tone under control. She's not certain she succeeds but she won't punish the girl for being honest with her. So Steph pauses and swallows and pulls her shoulders back enough to look Synthia in the eye, to give her that much respect.
"...yes. Yes, I'm fighting against your father."
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"He's planning something very big. And dangerous."
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Steph meets those stunning eyes, the girl looking far too old for her size and her face.
She nods solemnly, taking this news as seriously as she would from any one of her men, or even Colonel Philips himself.
"Yes. You're right. But we're going to find out what it is, Synthia. And we're going to stop him."
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"I could tell you if you'll teach me to play marbles?"
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"I'll teach you to play if you want me to," she says, her voice gentle but very firm. This is the truth in the way that only Captain America is ever so earnest. "You don't have to give me anything to get that."
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Synthia says it so calmly, so assuredly, that you could think she'd been planning this for months. She hasn't, because not one of the allied soldiers that have come near her father's forces has ever survived.
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Steph's hand is large and warm and very gentle as it covers Synthia's, head ducked to try and look her in the eye. Her hair's still in curls for the time being, but the important part is that it's pinned back securely and the girl will have a good view of her face, will be able to see how much Steph wants to reassure her.
"You can tell me whatever you want to tell me. And I'll always listen, okay?"
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But she takes a breath and begins to talk, about everything with the Tesseract and the Valkyrie and Johann's plans, in no particular order. She doesn't know everything, but what Synthia has heard and remembers is important. It could change the war, depending on who hears her and what they do.
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